ENGINEERING

ENGINEERING THE
EXPERIENCE.

ENGINEERING THE
EXPERIENCE.

ENGINEERING THE
EXPERIENCE.

Complex immersive environments require display technology, geometry, structure, power, control and integration to work as one coordinated system.

Illustrative triangulated dome structure showing architectural geometry and structural coordination; not an IMMERAXIS project

ILLUSTRATIVE SYSTEM GEOMETRY — NOT IMMERAXIS PROJECT DOCUMENTATION.

ENGINEERING DISCIPLINES

ENGINEERING DISCIPLINES

01 / GEOMETRY & SYSTEM DESIGN

01 / GEOMETRY & SYSTEM DESIGN

Translating architectural geometry, viewing requirements and experience objectives into display layouts and system architecture.

Geometry · Resolution · Viewing Distance · Pixel Layout · System Architecture

02 / MECHANICAL & STRUCTURAL COORDINATION

02 / MECHANICAL & STRUCTURAL COORDINATION

Coordinating display modules, cabinets, mounting systems, tolerances, access and supporting structure.

Mechanical Design · Structure · Tolerance · Service Access · Installation

03 / ELECTRICAL & POWER ENGINEERING

03 / ELECTRICAL & POWER ENGINEERING

Planning power architecture, distribution, protection, thermal requirements and project interfaces.

Power Distribution · Electrical Coordination · Thermal Management · Safety

04 / SIGNAL, PROCESSING & CONTROL

04 / SIGNAL, PROCESSING & CONTROL

Developing the signal architecture required for high-resolution, synchronized and complex display environments.

Signal Distribution · Processing · Genlock · Frame Sync · Control

05 / IMAGE PERFORMANCE & CALIBRATION

05 / IMAGE PERFORMANCE & CALIBRATION

Optimizing image consistency, low-brightness performance, color, grayscale and visual continuity across complex surfaces.

Color · Grayscale · HDR · Calibration · Visual Uniformity

06 / TESTING & QUALITY VERIFICATION

06 / TESTING & QUALITY VERIFICATION

Verifying system performance before shipment and during project commissioning through structured testing and quality control.

Factory Testing · System Verification · QA/QC · Acceptance Preparation

07 / INSTALLATION & COMMISSIONING

07 / INSTALLATION & COMMISSIONING

Coordinating installation, alignment, calibration, system integration and final commissioning on site.

Installation · Alignment · Calibration · Integration · Commissioning

DESIGNED AS ONE SYSTEM

DESIGNED AS ONE SYSTEM

Display performance cannot be separated from mechanical, electrical and control design. Decisions made in one discipline directly affect the others.

Architecture & Experience

Architecture & Experience

Geometry

Geometry

Display

Display

Structure

Structure

Power

Power

Signal & Control

Signal & Control

Calibration

Calibration

Commissioning

Commissioning

ENGINEERING FOR COMPLEX GEOMETRY

ENGINEERING FOR COMPLEX GEOMETRY

Curved, spherical, dome and freeform displays require engineering beyond standard rectangular LED systems.

CURVED SURFACES

CURVED SURFACES

Managing radius, segmentation, module geometry and visual continuity.

SPHERICAL SYSTEMS

SPHERICAL SYSTEMS

Coordinating spherical geometry, panel segmentation, mechanical structure and pixel distribution.

LED DOMES

LED DOMES

Integrating dome geometry, viewing angle, acoustic requirements, structure and high-resolution display architecture.

CUSTOM FORMS

CUSTOM FORMS

Developing project-specific display and mechanical solutions for non-standard environments.

FROM DESIGN REVIEW TO COMMISSIONING

FROM DESIGN REVIEW TO COMMISSIONING

Engineering continues throughout the project lifecycle, from early feasibility through final system verification.

01

Requirements Review

02

Concept Engineering

03

Detailed Design

04

Prototype / Validation

05

Production Engineering

06

Factory Acceptance Testing (FAT)

07

Installation

08

Commissioning

LET’S SOLVE THE COMPLEX PART.

LET’S SOLVE THE COMPLEX PART.

Bring us the geometry, performance requirements and project constraints.